Last week on 13th February Kingdom Come: Deliverance from Warhorse Studios came out. Dan Vávra, director, writer and designer of the game was interviewed on the theme if there will be a Czech dubbing added, if they are capable to repair every imperfection, how many copies will be sold and how successful the title should be. Those interviews are quite important for the gamers to get know which direction the game will take and potential buyers of the game to get know if it is worth it. Potential buyers should know that Kingdom Come: Deliverance is a medieval RPG which reflect the reality and is kind of original and brilliant one.
To get to the original title, we have some evidence of downgrading the game to be playable on every platform on which the game has been released. As we already know, PC version is certainly the most playable and if we look at graphic interface, even best-looking. Let’s admit that on PlayStation 4, PlayStation 4 Pro, Xbox One, Xbox One S and X consoles is not that graphically attractive, but.
The user of website shazoo.ru with nickname design3d has shared some screenshots which have been taken within beta testing. He had been standing on the same place, in the same weather and took the screens after the game was released. As we can see on the screens below, certain changes have been made, unfortunately to the worse. Every taken screenshot was taken on Ultra High details.
Just look, right positioning of the lights is very important element which can pleasantly influence the environment where you move with Henry. On the other side, from the interviews we know, Dan Vávra and his team of programmers and designers were forced to do some compromises in graphic interface during your stay in the woods.
As developers said, the woods are not just green and brown subsoil without any twig and tree shoots. The elements of the woods cannot just be the same, there must be some kind of variability. From the shoots taken by Russian user from beta version of the game we can see a beautiful environment which can be compared to photo realistic one.
Via those screen, there is no chance to make some conclusions about the game itself. It is a very highly-developed title from Hussitian age which is relatively arduous for PC players, even for console players.
Many changes have been done since 2016 and still. Debugging the game is in progress and Dan Vávra says that their team has been working day and night to fix them all. Every disturbing element must be repaired and fixed. We support and recommend to buy the game, so the screens above should not have a big impact on your decisions about the game itself.
19. 2. 2018 16:41
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