We’ve informed you about a skin customization present in the code of Star Wars: Battlefront 2 (but not accessible by players) several hours ago. But now, similar parts of Bloodborne’s source code have been uncovered.
It has been more than two and a half years since FromSoftware’s Bloodborne was released but now it looks that it has still something to offer. Last week, players finally managed to find one of a big boss present in Chalice Dungeon who was considered not being part of the game because this boss was presented only during PlayStation Experience 2014 demo. And this week, everything was completed by “data miner” called Sanadsk who became popular in the past thanks to his reveals of secret parts of Souls games.
He has just come with a video showing NPCs who are present in the game’s code but are not accessible by players (or players have not find these NPCs yet). In the video (which you can watch below by the way), he shows a fire dragon, a skeleton with a scimitar and several other enemies or other characters.
Sanadsk also mentioned that there was still much work to do on it and that there were much more interesting things hidden in the code. Some of them supposedly blew his mind. Sounds like we can really look forward to hearing from this guy again soon!
1. 12. 2017 17:43
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Jonasson
4. 12. 2017 07:55 • 0 • 0
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