While being with your ill brother very often on the run before the inquisition, which barged into your family, you'll have to take necessary steps to be cautious from guards walking around with torches and for endless piles of rats which pile up and move around you. A false step in the wrong direction without fire might cost your life.
Amicia immediately after introductory schemings takes care after the brother of hers and set off on a journey from home. In the new gameplay, as we can see, the light does not mean life only, but a cage, which can suddenly fall down. Rats hate fire and light, but guards are aware of you on the bright illuminated spots. Guardians may be eliminated quite quickly in some cases, but most of the time it may take some time. Moving patrols hide several bottles (drops) of alcohol what may stand Amicia in good stead.
Gameplay indicates collecting things around is also an essential part of the game because crafting items work like in Horizon: Zero Dawn - create a sleeping potion to make the guards sleep. This one is subsequently left to his fate. There are also some places called "Upgrade desk" where you can enhance weapons and items. For example, better elasticity of a sling, depth of pockets or ability to keep about ten pieces of ammunition to every shot.
Stealth plays the first fiddle, and a player shouldn't be worried to make use of it. Hiding behind many barrels and barricades may save your life, even having rats behind butt does not make someone comfortable. The footage of gameplay also indicates how to obtain a torch or avoid guards.
Brighter people could notice that crawling through piles of bloody bone skeletons holding torch through rats causes FPS drops. We'll see what the reaction of players will look like, or developers fix it.
A Plague Tale: Innocence is being in development by Asobo Studio under the baton of Focus Home Interactive. The title is coming out on 14th May 2019 on Xbox One, PlayStation 4 and Windows PC.
28. 4. 2019 10:01
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