Too many fans of God of War series await April 20th when Kratos and his son Atreus squeeze into your console device, and you won't be able to get rid of them for a long time. Alongside the forthcoming game, there is an understandable approaching marketing campaign which gains momentum, and we have an exclusive new trailer for you which describes in-game progression. In the first few minutes, lead game designer Jason McDonald talks about making the sophisticated title in which every player wants to own a unique Kratos. In the final day, Kratos should have been as he should be. Every customization should meet requirements of the title. For example, Kratos and Atreus core abilities alongside manoeuvres and grant damages should be fully controlled by a player. Purely and simply, a player should believe in his abilities to create his own, dreamed Kratos.
Tree of abilities will be included, even if you need better abilities for your axe or bare hands. Then it's up to you if you want to be offensive, defensive or you will want to escape from troubles. Many elements will be in your direction. During playing the game, you may imagine, that you made a mistake in the tree of abilities. You may find out, that the enemies are different nature who hit you at one shot and deal you fatal damage. Then your task is to choose a different strategy in assigning the points. Whatever way you choose, it will be only your own choice how to go through the game. In my honest opinion, the game will be worth it!
9. 4. 2018 20:46
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